For the exit Death Stranding 2: Less than two months stays on the beach. The Kojima Production Studio announced that the game went to Gold, and on the eve of this announcement on the network there was more information about the project, including new gameplay slices. We have analyzed all the details and hurry to tell what a new one will offer in one of the most unusual AAA-Org in recent years.
Plot tires and setting
DS2 events take place after 11 years After the first part. At the start of the game, Sam Porter Bridges, along with a somewhat mature daughter Lu, is in Mexico. Because Sam could restore civilization on the territory of the former US, he is now working on the same border. After the sudden appearance of Frajal, who asks the hero for the service, Sam goes to Australia to reunite local scattered cities and settlements.
Australia from Death Stranding 2 is not entirely comparable to his real analogue, but this is unlikely that someone will surprise: America from the first part is also reminiscent of Iceland than typical American landscapes. Nevertheless, there is much that you expect to see in virtual Australia in virtual. Here you have both sandy red dunes and beautiful tropical forests inhabited by Kangaroo, Koals and Wallabi.
Hideo Kojima was looking for a region that, just like the US, extends from east to west and is washed from different sides by oceans. Australia approached these criteria perfectly, but Eurasia or Africa turned out to be too extensive and inappropriate in scale.
Do I have to play the first part?
Preferably, but not necessary. In the main menu of the sequel is a section “REITING OF DEAT STREAD” -A 17 pages Dia presentation with the voice acting of the Deadman character (Deadman). The retelling includes important events of the first game and introduces important signs. In addition, SAM has access to a kind of code – the corpus interactive encyclopedia, which contains detailed descriptions of all terms and events of the Death Stranding World.
Nevertheless, ideal with the original game, you still have to get acquainted to better understand the difficult characters of the characters and the relationship between them.
Are you planning to go through the first death beach before the sequel?
The duration of the sequel
However, there is currently no accurate information, according to a new preview, to pass the main story line Death Stranding 2: On the Beach will take approximately 75 hours. That is, almost twice as much as last time. And this is without taking into account the content of the side.
By the way, it is worth noting that the secondary DS2 Missions are superior to the mission of the previous game: many are of narrative value and contain important suddencene.
This is still a courier simulator, but …
… Delivery is much more fun. The essence of the game has not changed: the continuation takes the gameplay of the first part as a basis and improves it because of new mechanics and gadgets. That is, Death Stranding 2 is a continuation of the Spirit The Legend of Zelda: Tears of the Kingdom, who offers a well -known, but reminded of the gameplay of the predecessor.

So in the new product it became many times more convenient to deliver packages on endless wastelies due to the monorail system. In the second part, players can build monorails that connect different points on the map. It is therefore easier to transport heavy loads through the type of resources of resources through impassable areas. In addition, the entire system adds an extra element of logistics control and infrastructure to the game.
It is also worthwhile to wait for more types of transport from the DS2, and access to this will be opened from the first hours of the game. Sam receives a new motorcycle almost immediately with three wheels that facilitates the movement of the countries.
Moreover, in the new game it is necessary to transport not only different products and goods, but also animals through the type of kangaroo and koal. During orders for the transport of fauna, it is important to guarantee the comfort and safety of wild animals, which adds interesting challenges. Especially when the animals have to evacuate from the area with strong fires.
Natural disasters and time change
So that the gamers did not miss, the authors introduced a system of dynamic natural disasters in the game. Forest fires can flash in the Australian regions and Sam can use new equipment to extinguish the fire and clear the road.
SLO rains can cause floods, making the rivers impassable. You must look for new routes, or combine different folding stairs together in one particularly long to go to the opposite coast.
Seismic activity can also lead to the collapse of the rocks and a change in relief to a more complex one. Or in general – to create new obstacles.
It is also important that in the future there is a complete cycle of day and night that influences the gameplay. In the dark, traveling between mountain ranges is not the most successful idea because of a deterioration of the sight, but at night it is easier to move secretly, avoiding bandits. It must also be taken into account that new types of enemies appear on the map after sunset.
RPG elements

In Death Stranding 2: On the beach there was a new character development mechanics – Automated Porter Assistant System (APAS), which offers flexible opportunities for setting up Sam’s skills and skills. To activate improvements, the SO -driven “memories” (memories) is used – a limited source that can be found in the world.
Moreover, just like in the series The Elder Scrolls, Sam becomes more effective in the skills he often uses. If you fight for fists, a narrow battle is pumped, and if you shoot more often – it becomes easier for the hero with time to use firearms.
Kodzima noted that, because players have long dreamed of Metal Gear Solid 6, he decided to meet them and bring the Death Stranding to MGS. That is why the sequel is more focused on confrontations with opponents than the original, and the fights themselves became more diverse.
Sam Arsenal expanded as a result of new types of weapons due to the type of bloody boomerang, which is effective against coastal beings. Shooting is felt easier thanks to the above: for example, you can even open a skill, which in essence automatically activates pruning. And the hero can now use new hand-to-hand combat techniques, including legs and combo attacks.
Stlass also transformed. Sam can walk the Dollman -Pop in the air for exploration, some enemies and important objects that facilitate the secret passage. By the way, the hero got the chance to remove the backpack to increase mobility and reduce the noise level. And with the help of a new pump system, SAM steps can be made even quieter.
Perhaps the most important thing you have to know – those who have succeeded in playing Death Stranding 2 for the release, note that the game exceeds the original in all respects. Of course, if you have invested the structure of the first part or a Gamedic philosophy in it, it is of course unlikely that the continuation can win. But those gamers who fell in love with the previous game are clearly waiting for something special.
Tell us in the comments, is it enough, in your opinion, DS2 differs from the original, or are you waiting for even greater changes?
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